Enhancement Tools¶
Distortion¶
The digiKam Distortion tool corrects an image for common lens distortions.
Barrel distortion is associated with wide angle, short focal length lenses. It causes the images to appear slightly spherical (curved outward) like a barrel. You can notice this when you have straight features close to the image’s peripheral sides. Pincushion distortion is the opposite defect and is associated with telephoto, long focal length lenses or underwater images. The images appear pinched (bent inward) toward the center. Pincushion distortion is often less noticeable than barrel distortion but are equally visible near the edges. This tool can easily eliminate these distortions without much visible loss in quality.
Note
This tool only treats geometrical distortions. Chromatic aberrations will not be corrected by this tool. The Lens Auto Correction tool corrects both distortions and chromatic aberrations.
The following figures explain the main types of geometrical distortions:
(1): Pincushion distortion.
(2): No distortion.
(3): Barrel distortion.
Note
The geometrical corrections use 4th-order polynomial coefficients:
The 1st-order coefficient changes the size of the image. The tool calls this Zoom.
The 2nd-order coefficient treats the main geometrical distortion of lenses and can correct the convex or concave shape of the image.
The 3rd-order coefficient has a similar rounding effect but levels off towards the edges. This correction is not employed in the tool.
The 4th-order coefficient corrects the far edges inversely to the 2nd-order rounding. Combining it with the 2nd-order correction can almost completely eliminate the geometrical distortions.
Four sliders let you set the distortion correction filter:
Main: this value controls the amount of 2nd-order distortion. Negative values correct barrel distortions, while positive values correct pincushion distortion.
Edge: this value controls the amount of 4th-order distortion. The Edge control has more effect at the edges of the image than at the center. For most lenses, the Edge parameter has the opposite sign of the Main parameter.
Zoom: this value rescales the overall image size (1st-order correction). Negative values zoom out of the image, while positive values zoom in.
Brighten: this control adjusts the brightness in image corners (vignetting). Negative values decrease the brightness image corners, while positive values increase it.
To help you to choose the best filter settings, the tool provides a thumbnail preview of the distortion correction applied to a crossed mesh pattern. The values you apply to your image will be saved and tool will default to the same values the next time it is called.
Note
The barrel-pincushion correction should be done before any crop or size changes (including perspective correction). In fact the Barrel-Pincushion corrections should be the very first step performed on the original image. If you crop the image and then use barrel correction the effect would be obviously wrong.
To help you find the best correction, the tool provides a vertical and horizontal guide. Move the mouse cursor in the image preview to display the dashed lines guide. Move the cursor to an important place in the image like the level of the sea or the edge of a building and press the left mouse button to freeze the position of the dashed lines. Now, adjust the barrel/pincushion correction to align with the guide.
Applying pincushion corrections can produce a black border in the corners of the image. You will need to cut out the corners with a crop tool available in the Image Editor menu
or via the zoom slider of this dialog.Barrel correction is enough for most images, however with some shots such as the front of buildings or paintings may also benefit from perspective correction to make all the angles 90 degrees. Note that when you hold your camera by hand you almost always introduce some kind of slight perspective distortion. See Perspective Adjustment for more information.
Vignetting Correction¶
Overview¶
The digiKam Vignetting Correction tool corrects image vignetting, which is the technical term for under-exposure in the corners.
Wide angle lenses, especially those used in medium and large format photography, frequently do not uniformly illuminate the entire sensor plane. Instead, they vignette (shade) the edges and corners of the image, substantially reducing the light reaching the corners of the sensor. Some telephoto lenses may also suffer from vignetting.
The traditional solution for vignetting is to attach a center filter to the lens. This is a neutral density filter with maximum density at the optical axis of the lens, clear at the periphery, with density varying inversely to the vignetting of the lens. A center filter has many advantages: not only does it automatically correct for full-frame images but, since it’s fixed to the front of the lens, it also compensates for the off-center vignetting which occurs when camera movements are employed for perspective or plane of focus adjustment.
But there are disadvantages as well. Many center filters require a 1.5 or 2 f-stop filter factor adjustment, which may in turn necessitate a slow shutter speed, especially since wide angle lenses, even with center filters, are best used at apertures of f/16 or smaller. This combination may make the shutter speed slow enough that hand-holding the camera is impossible, and motion blur becomes a problem when photographing moving objects.
With the wide exposure range of present-day film and the color (or grey-scale) depth of digital cameras or film scanners, it is possible to simulate the effect of a center filter by applying an equivalent transform to a raw image taken without the filter.
Using the vignetting correction tool¶
Five sliders give you control over the vignetting correction filter, and three more over the target image exposure:
Amount: this option controls the degree of luminosity attenuation by the filter at its point of maximum attenuation. The default amount is 2.0, which corresponds to an optical filter with a 1 f-stop filter factor (equivalent to a factor of 2 reduction in luminosity). Increase the amount to compensate for a greater degree of vignetting; reduce it for less.
Feather: this option determines the rate at which the filter intensity falls off from the point of maximum attenuation toward the edges, expressed as a power factor. The default of 1 yields a linear reduction in filter amount with distance from the center. Power factors greater than 1.0 cause a faster fall-off (for example, a power of 2 causes the amount to decrease as the square of the distance from the center) and causes the effect of the filter to be concentrated near the center. Powers less than 1 spread out the amount of the filter toward the edges; a power of 0.5 causes the amount to fall as the square root of the distance from the center.
Radius: this option specifies the radius, as a multiple of the half diagonal measure of the image, at which the amount of the filter falls off to zero (or, in other words, becomes transparent). The default value of 1.0 specifies a filter which is transparent at its corners. A radius specification greater than 1 extends the effect of the center filter beyond the edges of the image, while a radius less than one limits the filter’s action to a region smaller than the image. When compensating for vignetting by lenses used with large format and some medium format cameras, the default radius factor of 1 is rarely correct! These lenses often “cover” an image circle substantially larger than the film to permit camera movements relative to the lens to control perspective and focus, and consequently have a vignetting pattern which extends well beyond the edges of the film, requiring a radius setting greater than 1 to simulate a center filter covering the entire image circle.
X offset and Y offset settings: these options move the center of the filter horizontally or vertically up to the border of the image by the specified percentage. A negative value for the X offset will shift the filter to the left while a positive value will shift it to the right. A negative value for the Y offset will move the filter up, and finally a positive value will move it down.
Add Vignetting: many photographs look flat because of a distracting background or another composition matter. While most of time you will want to remove vignetting, it is a fact that selective vignetting can improve the look of a photograph, drawing the eyes to the intended subject. As an artist you may choose this option. Ticking it will invert the filter, thus darkening the corners of a photograph.
The only way to be sure which settings of Amount, Feather, and Radius best compensate for the actual optical characteristics of a given lens is to expose a uniformly illuminated scene (for example, a grey card lit by diffuse light) and then measure any vignetting in the resulting image (for example with Adjust Level tool histogram position bar). Without such measurements, or specifications by the lens manufacturer giving the precise degree of vignetting at one or more working apertures, you may have to experiment with different settings to find those which work best for each of your lenses. To help you in this task, the tool dialog provides a thumbnail mask rendering applied to the image. Fortunately, the response of the human eye is logarithmic, not linear like most digital imaging sensors, so you needn’t precisely compensate for the actual vignetting to create images which viewers will perceive as uniformly illuminated.
Note
If you need to re-adjust the exposure of the target image, use the Adjust Curve tool from Image Editor available under
menu entry.The vignetting correction tool in action¶
This is an example of a vignetting correction applied to an image. The original image on the top shows vignetting in the corners, the corrected image on the bottom much less. The values used for this example are:
Density = 2.6.
Power = 0.9.
Radius = 1.1.
Lens Auto-Correction¶
The digiKam Lens Auto-Correction tool can correct lens imperfections such as Distortion, Chromatic aberration, Vignetting, and Geometry, and do so automatically for hundreds of common lenses.
No lens is optically perfect. Even the most expensive lenses have their own unique imperfections. This tool corrects for those imperfections.
The Lens Auto-Correction tool uses lens data from the Lensfun library, an up-to-date database of hundreds of lenses and their characteristics. The tool also uses the Metadata from the image to find-out which lens was used for a particular image.
If the exact lens used to take the picture is available in the LensFun library, the tool will display (exact match found) in green. However if an exact match is not available, the tool will choose settings based on the closest match and display (partial match found) in orange. In this case, the user is allowed to select a different lens. If no match is found, the tool displays (no match found) in red.
You can either enable or disable the helper Grid lines to visualize how the geometrical distortions are corrected on image.
Select the corrections you want to apply. The corrections are immediately displayed in the image preview area to the left. As for all tools, the preview area can be configured by clicking on the preview comparison style icons in the status bar. When you are satisfied with the result press OK.
Hot Pixels¶
Overview¶
The digiKam Hot Pixels tool facilitates removing hot pixels from photographs taken with a digital camera.
Most current digital cameras produce images with several brightly colored Bad Pixels when using slow shutter speeds. Night images can be ruined by these Bad Pixels. There are three different types of Bad Pixels:
Stuck pixels: are pixels that always reads high or are always set to a maximum value on all exposures. This produces a bright pixel usually of red, blue or green color in the final image. A stuck pixel will occur regardless of shutter speed, aperture size or any other user settings. It will occur on a normal exposure and tends to be more obvious under bright conditions.
Dead pixels: are pixels that read zero or are always off on all exposures. This state produces a black pixel in the final image. Similar to stuck pixel, a dead pixel will occur regardless of shutter speed, aperture size or any other user settings.
Hot pixels: are pixels that read high (bright) on longer exposures as white, red, or green color. The longer the exposure time, the more visible hot pixels will become. These pixels will not be visible in bright conditions.
Note that stuck or dead pixels will occur at the same location for all images. If the location of the stuck or dead pixel occurs at different locations, it may be a Hot Pixel.
Stuck, dead or hot pixels are a problem in particular when shooting in high quality raw mode since many cameras have built-in hot pixel suppression applied automatically when JPEG compression is used (which is mostly the case).
This tool can be used to fix the Hot pixels and Stuck Pixels on a photograph using a Black Frame subtraction method. digiKam does not have a manual editor for selecting Bad Pixels.
Create the Black Frames¶
The Black Frame subtraction method is the most accurate approach to the removal of “Hot Pixels” and “Stuck Pixels”. First you have to create a “Black Frame” as a reference. This is easy to do. When you finish taking your long exposure shots, put a lens cap on the camera and take one “dark” image with the same exposure time as the prior images. This image will be all dark, but with close examination you will see that it has the Hot and Stuck Pixels (colored dots). These are positioned at the same places as on your previous shots.
Load this file into the tool using the Black Frame button. The tool will process the image, automatically detecting the Hot and Stuck Pixels. They will be highlighted in the control panel preview areas.
Warning
If you use an old digital camera, it is important to re-shoot the Black Frame next time you are taking long exposure images to detect new Hot and Stuck Pixels on sensor defects.
Using the Hot Pixels Tool¶
At first, as explained in the previous section, you need to load a Black Frame corresponding to the image to correct. An automatic analysis of the Black Frame will run to find the bad pixels. Note that the tool will remember the previous Black Frame used in the last session, and that frame will be re-opened automatically in the next session.
The image panel and the original preview help you to pan within the image. The preview window shows the filter output using the current settings. Bad Pixels are highlighted in preview area.
Select an area to see bad pixels in the preview and the filtered result using one of the preview comparison types that display the same image region. Choose the best Filter method to compute the values used to fill in the bad pixels or pixel blocks. The available filters are:
Average: the pixels adjacent to the pixel block are averaged. The resulting color is assigned to all pixels in the block. For 1-dimensional interpolation, this is done separately for one pixel-wide, horizontal or vertical stripes.
Linear: the pixels which have a distance of 1 from the pixel block are used to calculate a bi-linear surface (2-dim), or a group of linear curves (1-dim), which is then used to assign interpolated colors to the pixels in the block.
Quadratic: this is the default filtering method. The pixels which have a distance of 2 or less from the pixel block are used to calculate a bi-quadratic surface (2-dim), or a group of quadratic curves (1-dim), which is then used to assign interpolated colors to the pixels in the block.
Cubic: the pixels which have a distance of 3 or less from the pixel block are used to calculate a bi-cubic surface (2-dim), or a group of cubic curves (1-dim), which is then used to assign interpolated colors to the pixels in the block.
Local Contrast¶
The digiKam Local Contrast tool renders pseudo-HDR images.
There are multiple ways to render HDR images to improve photos containing under or overexposed areas. The usual approach is to take multiple shots with different exposures. digiKam’s Blend Stacked Images tool can then be used to combined the images into an HDR image. This works nicely but suffers from some limitation. For example, the approach only works with static subjects. But what if you want an HDR effect from a single image, including images taken of dynamic subjects?
The Local Contrast tool uses a Low Dynamic Range Tonemapping to improve the dynamic range of a photo by reducing its global contrast and increasing its local contrast. It does so by first generating a desaturated and blurred version of the photo. It then combines the RGB channels of the original photo with the desaturated blurred image using either a linear or power function. Sounds complicated? Don’t worry, the Local Contrast tool is rather straightforward to use, so you don’t have to understand all of its intricacies in order to achieve pleasing results.
Open the photo you want in the Image editor and choose
. The tool lets you apply up to four tonemapping operations called stages. Each Stage offers two parameters for you to tweak: Power and Blur. The former allows you to specify the desaturation level, while the latter lets you adjust the affected areas on the photo. To preview the result, hit the Try button. Once you are satisfied with the result, press OK to apply the process to the photo.While the Local Contrast tool may sound like an easy way to fix photos, you should use it with care: sometimes it can do more damage than good, producing unnatural looking photos.
Noise Reduction¶
The digiKam Noise Reduction tool is a powerful tool for reducing image noise.
This tool provides selectable image filters to remove specks or other artifacts caused by junk such as dust or hair on the lens. It also can be used to remove sensor noise from the camera that may be caused by high ISO settings, as well as the so-called Moiré Patterns on scanned images from books or magazines.
If you want more information about what causes digital camera sensor noise, please take a look at this tutorial.
The above screenshot shows a typical scene taken with a digital camera using a high sensitivity ISO setting. It shows grainy noise which can be reduced successfully with this tool.
Noise is most evident when zoomed in enough to see individual pixels. The re-sizeable image panel within the original preview helps you to pan within the image. Move the red rectangle around to select an area that will let you judge the optimal filter settings. Then switch to one of the preview comparison types that display the same image region, as illustrated in this screenshot.
The tool supports the following parameters:
Estimate Noise: automatically computes all noise reduction settings based on an analysis of the noise contained in the image. It is a good idea to turn this option on, and check the result. If the degree of noise reduction is insufficient or the filter damages the image, turn off this option, and adjust the Luminance, Chrominance Blue, and Chrominance Red settings manually.
Threshold: use the slider for coarse adjustment, and the spin control for fine adjustment. The threshold is the value below which everything is considered noise. This value should be set so that edges and details are clearly visible and noise is smoothed out. These settings exist for the Luminance, Chrominance Blue, and Chrominance Red channels. Simply adjust it and hit the Try button to see the results. (This tool does not automatically update the preview window when making manual adjustments.) Adjustment must be made carefully, because the gap between noisy, smooth, and blur is very small. Adjust it as carefully as you would adjust the focus of a camera.
Softness: use the slider for coarse adjustment, and the spin control for fine adjustment. The softness adjusts the level of the thresholding (soft as opposed to hard thresholding). The higher the softness the more noise remains in the image. These settings exist for the Luminance, Chrominance Blue, and Chrominance Red channels. Simply adjust it and hit the Try button to see the results. As for the Threshold settings, adjustment must be made carefully, because the gap between noisy, smooth, and blur is very small. Adjust it as carefully as you would adjust the focus of a camera.
Save As and Load: these buttons are used to do just that. Any Noise Reduction parameters that you have set can be saved to the filesystem and loaded later.
Try: applies the current tool settings to the preview image. The preview does not automatically update when manual adjustments are made.
Defaults: this button resets all settings to default values.
Blur¶
The digiKam Blur tool is used to blur or soften an image.
Sometimes an image is too sharp for your purposes. The solution is to blur it a bit: fortunately blurring an image is much easier than sharpening it. Select the Blur Tool with the
menu entry and experiment with the Smoothness level. The preview window shows the effect of the operation on your photograph.Restoration¶
The digiKam Restoration tool is an advanced tool for reducing artifacts in photographs.
This fantastic restoration filter is a public domain tool developed to remove lots of unwanted stuff from your images. It is well adapted to deal with degraded images suffering from Gaussian noise, film grain, scratches or compression artifacts and local degradations usually encountered in digital (original or digitized) images. The smoothing used by the tool is applied along the image features, thus preserving the most meaningful image content.
The tool comes with several presets as starting points and to simplify restoration. The preset settings available are listed below:
None: Sets most common default filter settings not optimized for any particular purpose.
Reduce Uniform Noise: Optimum settings for reducing image noise due to sensors.
Reduce JPEG Artifacts: JPEG’s compression is not perfect, in fact for some types of images it is far from it. As a lossy compression algorithm, there are some compression “artifacts” - slight defects showing in the decompressed image. This setting aims at reducing these artifacts.
Reduce Texturing: Optimized to remove artifacts from scanning, digitizing or Moire patterns.
If you want to set filter parameters for finer adjustments, use the General and Advanced Settings tabs:
Detail Preservation [0, 1]: this controls the preservation of features in the image. A low value forces an equal smoothing across the image, whereas bigger values preferably smooth the homogeneous regions, leaving sharper details. A value of 0.9 does a good job of preserving details so that no sharpening is required afterwards. Note that Detail Preservation setting must be always less than the Anisotropy setting.
Anisotropy alpha [0, 1]: a low value smooths equally in all directions, whereas a value close to 1 smooths in one direction only. If you have film grain or CCD kind of noise a high value will result in wave-like pattern, whereas JPEG artifacts are suited for values close to 1.
Smoothing [0, 500]: this sets the maximum overall smoothing factor, while Detail Preservation defines the relative smoothing. Set this value based on the noise levels in the image.
Regularity [0, 100]: this parameter is concerned with the uniformity of the smoothing. Imagine the smoothing process as a combing of the image. Then the Regularity would correspond to the size of the comb. The bigger this value, the more even the overall smoothing will be. This term is required when there is a lot of noise in the image, making it difficult to estimate the local features in the scene. Setting a Regularity value higher than 3 produces an interesting ‘van Gogh’ turbulence effect.
Filter Iterations: number of times the blurring algorithm is applied. Usually 1 or 2 is sufficient.
Angular Step [5, 90]: angular integration of the anisotropy alpha. If alpha is chosen small, the Angular Step should also be chosen small. But beware that small angles result in long runs! So choose a value as large as you can accept.
Integral Step [0.1, 10]: spatial integration step width in terms of pixels. Should remain less than 1 (sub-pixel smoothing) and never be higher than 2.
Use Linear Interpolation: The gain in quality if you select this option is only marginal and you lose a factor of 2 in speed. Our recommendation is to leave it off.
Save As and Load buttons are used to do just that. Any Photograph Restoration filter settings that you have set can be saved to the files in a text file and reloaded later.
Warning
Photograph restoration is comparatively fast given what it is doing, but it can take a long time to run and cause high CPU load. You may always abort computation by pressing the Abort button during preview rendering.
Red Eye¶
The digiKam Red Eye tool is a red eye removal tool. Red eyes are caused when a camera flash is used to take photographs of people. The red is the reflection from the back of the eye which can be seen because the pupil cannot react quickly enough to the flash. By the way, the red eye effect is less likely with a separate flash because of the different viewing angles of the flash and the lens. You can correct some of the worst effects of Red Eye by:
` - Select
.
Set the preview mode to display the portion of the image with the eyes that need to be fixed.
A neural network engine parses the image contents to automatically localize eyes and the red pupils.
The Red Level setting adjusts the amount of red eye removal.
Healing Clone¶
The digiKam Healing Clone tool copies pixel colors from a specific portion of the image, and pastes them into another portion of the image using a brush, then applies smoothing. This helps fix artifacts in images, like unwanted spots on someone’s face that can be replaced with more clear skin from a nearby region of the face.
The tool settings view on the right side provides a toolbar with 5 buttons. From left to right:
Select Source Point.
Polygon Selection With Lasso.
Move Image.
Undo clone operation.
Redo clone operation.
Below the toolbar, two sliders allow you to adjust the clone tool properties. The Brush Radius slider adjusts the size of the cloned area. A radius of 0 has no effect. Values of 1 and above set the brush radius that controls the size of the regions that are copied from the image.
The Radius Blur slider controls the smoothing/mixing effect applied to the data cloned onto the canvas. A percent of 0 has no effect. Values above 0 represents the radius of circle that is used to mix the source color that is mixed into the destination color. This mixing is applied radially i.e. the inner part of the brush radius is totally from the source and the percentage of source vs destination decreases linearly until the outer radius of the circle is 100% destination.
To select the source of image to clone, press S, or the Source selection button from the toolbar on the top of settings view. The cursor will change to a cross-hair symbol. Click on the location where you will start cloning from. The tool then switches to a circular brush. Move the brush to another location and click and drag to clone.
The tool also provide a Lasso and Polygon selector for the healing clone operations. You can either press L or the Lasso selector button from the toolbar on the top of settings view. The cursor will change to a pen shape, and you can select discrete points as you like. The polygon edges will be drawn, you just need to press and move your mouse to complete the selection area. You don’t have to draw all the region at one time. The polygon will close itself if you press L again. Pressing Esc while in the process of drawing the lasso polygon will cancel the lasso operation.
Now the tool will only clone inside the selected region, cloning outside will be ignored, unless you press L again or Esc to deactivate the lasso mode. Once you do that, you can clone anywhere in the screen as usual. Here is a screenshot of a lasso polygon selection, and a large portion of the image cloned inside this lasso portion. Of course pressing L or Esc again will remove the lasso boundary, keeping the cloned pixels in place, as expected.
You can undo and redo using toolbar buttons from the toolbar on the top of settings view. Two keyboard shortcuts are assigned to the tool: Ctrl+Z for undo and Ctrl+Shift+Z for redo. You can undo and redo without limitation.
G’MIC-Qt Tool¶
G’MIC-Qt is 3rd-party image editing tool provided as a plug-in. It is named G’MIC for GREYC’s Magic for Image Computing, an open-source image processing framework. The full list of G’MIC features is long and cannot be detailed here as it comes with over 500 interesting functions to explore. It comes with filters for changing colors, creating patterns, adding artistic touches, repairing inconsistencies in pictures, rendering shapes, and much more. The plugin is highly customizable, with the ability to set favorites and even add your own filters.
G’MIC-Qt is not included in the digiKam source code. Rather, it is a 3rd-party plugin included in binary distributions of digiKam, as the Windows, macOS, and Linux bundles. It can be started from the
menu entry or use the icons accessible from the Tools tab in the Right sidebar. G’MIC-Qt can be used like other filters, the main difference is that instead of opening a specific filter tab on the right sidebar, it opens up a window where you can pick through any of the pre-defined filters.The categories of Available filters in the list are listed below:
About: these entries are not filters, but just show different information about G’MIC-Qt on the settings view. The About/Download External Data entry allows you to load new filter definitions from the internet.
Array and tiles: this filter collection transforms photos into toys, puzzles, maps, and decorative shapes.
Artistic: this filter collection applies a number of traditional effects that transform a photograph into a drawing or painting.
Black and White: this filter collection is dedicated to processing images in gray-scale style, including converting to gray-scale, the inverse process of colorizing an image, reducing the color map, or simulating fusain drawing.
Colors: this filter collection allows the user to define transformation functions operating in different color-spaces, apply LUTs, mix/adjust channels or correct tones by content analysis.
Contours: this filter collection applies the pixel’s neighborhood local transformations over the whole photo.
Deformations: this filter collection applies physical distortions to the photo.
Degradations: this filter collection reproduces photographic alterations such as blur, noise, grain, and lens aberrations.
Details: this filter collection enhances the details in your photos with an armada of multi-scale enhancement algorithms to bring out details and colors of different sizes in photos.
Frames: one other artistic filter collection dedicated to decorating your photo with ornaments.
Frequencies: this filter collection is based on Fourier Transforms analysis.
Layers: this filter collection works on layers or export contents to separate layers. As layers are not supported by Image Editor, usage of these filters is limited.
Lights and Shadows: this filter collection allows adjustment of under-exposed and over-exposed contents from a photo. It’s also possible to patch the image with a supplemental source of light.
Patterns: this filter collection is a set of recursive image generation methods which can produce original and interesting geometric forms.
Renderings: this filter collection superimposes artificially-generated forms based on mathematical solutions.
Repair: this filter collection includes advanced algorithms to help with image noise/glitch/objects/artifacts/compression removal. This kind of filter tries to fix very challenging problems that have occupied image-processing researchers for several generations.
Sequences: this filters collection generates animation from photos.
Silhouettes: this filter collection superimposes forms such as animal finger-print, icons, nature shapes, etc.
Stereoscopic 3D: this filter collection renders photos in relief.
Testing: this filter collection groups all tools under development. Take care: these filters can be unstable and give weird effects.
Various: this filters collection groups tools which cannot be categorized in others collections. A G’MIC code editor can be found to create and test new filters.
The default layout of G’MIC-Qt is quite simple (this can be changed in the G’MIC-Qt Settings dialog). See below the description of each pane:
On the left, there is the preview. With some filters, the whole image is displayed, and with other filters it will be shown at a 100% crop detail, depending on the kind of effect to be activated.
In the middle, there is the useful search bar at the top, with a list of groups of effects below. Each group can be opened with a double click or by clicking the small arrow to the left of the name.
On the right would appear the settings of the selected filter, if we had selected one below. To confirm changes, there are the Apply and the Ok buttons. The Cancel button stops all current processing and returns to the Image Editor.
You can search a filter using their groups, but the fastest way to find them is to use the Search bar at the top of the list. If the filter categories look a bit daunting, it’s possible to add the most used filters to a favorites list and to apply a color tag using the filters tree-view context menu. On the bottom, the Add Fave button allows appending an entry in the first section named Faves on the list.
The following behaviors are supported by most of the G’MIC-Qt filters:
When you render the filter on whole data from the Image Editor by pressing the Apply or Ok buttons, the processing time can be quite long, especially with many megapixel images. A Progress Bar on the bottom of the G’MIC-Qt dialog will indicate the computation progress.
If a filter has many parameter settings, some may not be visible; use the scroll bar to access more settings. Also, it’s possible to enlarge the G’MIC-Qt dialog if necessary, or switch to Fullscreen with the button on the bottom.
Depending on the filter, some parameters can require many iterations on the image which increases processing time. Adjust the settings carefully, as the times can increase exponentially before seeing any result.
The filter preview can be adjusted to compare the results before and after the effect. Preview Type settings are available in the parameters pane.
The Settings button on the bottom left will show the G’MIC-Qt configuration dialog with three tabs:
The Interface tab is used to customize the G’MIC-Qt interface, including the layout of the tool panes, the language to enable, the preview behavior, and the native dialog to use.
The Filter sources tab set up where to obtain filter updates and where to store them on your computer.
The cleverly-named Other tab adjusts other parameters, such as when to check for online updates, and the debug verbosity on the console which is useful for filter developers.
We suggest you explore all the available effects in G’MIC-Qt, as you can find interesting artistic solutions for your photo. See this online review of all G’MIC-Qt filters for details.