Enhancement Tools¶
Lens Distortion Correction¶
The Lens Distortion is a tool to correct spherical lens aberrations on the photos.
Barrel distortion is associated with wide angle (or minimal zoom) lenses. It causes the images to appear slightly spherical (curved outward) like a barrel. You can notice this when you have straight features close to the image’s peripheral sides. Pincushion distortion is the opposite defect and is associated with Telephoto lenses (maximum zoom) or underwater images. The images appear pinched (bent inward) toward the center. The Pincushion is often less noticeable than barrel but are equally visible near the edges. These distortions can easily be eliminated without visible loss in quality with this tool.
Note
This tool treats the geometrical distortions. Chromatic aberrations will not be corrected by this tool. See the Lens Auto Correction tool instead.
The following figures explain the main types of geometrical distortions:
(1): Pincushion distortion.
(2): No distortion.
(3): Barrel distortion.
Note
A bit of explanation first. The geometrical corrections use 4th-order polynomial coefficients:
The 1st-order coefficient changes the size of the image. The tool calls this Zoom.
The 2nd-order coefficient treats the main geometrical distortion of lenses and can correct the convex or concave shape of the image.
The 3rd-order coefficient has a similar rounding effect but levels off towards the edges. This correction is not employed in the tool.
The 4th-order coefficient corrects the far edges inversely to the 2nd-order rounding. Combining it with the 2nd-order correction the geometrical distortions can be almost completely eliminated.
Four sliders let you set the distortion correction filter:
Main: this value controls the amount of 2nd-order distortion. Negative values correct barrel distortions, while positive values correct pincushion distortion.
Edge: this value controls the amount of 4th-order distortion. The Edge control has more effect at the edges of the image than at the center. For most lenses, the Edge parameter has the opposite sign of the Main parameter.
Zoom: this value rescales the overall image size (1st-order correction). Negative values zoom out of the image, while positive values zoom in.
Brighten: this control adjusts the brightness in image corners. Negative values decrease the brightness image corners, while positive values increase it.
To help you to choose the best filter settings, the widget dialog illustrates with a thumbnail preview the distortion correction applied to a crossed mesh pattern. The values you apply to your image will be saved and come up with the same values as default the next time you call the tool.
Note
The barrel-pincushion correction should be done before any crop or size changes (including perspective correction). In fact the Barrel-Pincushion corrections should be the very first step on the original image. If you crop the image and then use barrel correction the effect would be obviously wrong.
To help you finding the best correction the tool provides a vertical and horizontal guide. Move the mouse cursor in the image preview to display the dashed lines guide. Move the cursor to an important place in the image like the sea level or a building border and press the left mouse button for freeze the dashed lines position. Now, adjust the barrel/pincushion correction to align with the guide.
When using pincushion correction the resulting image will have a black border in the corner. You will need to cut this out with a crop tool available in
Image Editor menu or via the zoom slider of this dialog.On most images using the barrel correction is enough, however with some shots such as front images, frames, paintings, the next logical step is to use perspective correction to make all the angles 90 degrees. Note that when you hold your camera by hand you almost always introduce some kind of slight perspective distortion.
Vignetting Correction¶
Overview¶
digiKam The Vignetting correction is a tool to correct image vignetting (under-exposure in the corners).
Wide angle lenses, especially those used in medium and large format photography, frequently do not uniformly illuminate the entire sensor plane. Instead, they vignette (shade) the edges and corners of the image, substantially reducing the light reaching the sensor there. But telelenses may show vignetting too.
The traditional solution for this is to attach a center filter to the lens. This is a neutral density filter with maximum density at the optical axis of the lens, clear at the periphery, with density varying inversely to the vignetting of the lens. A center filter has many advantages: not only does it automatically correct for full-frame images but, since it’s fixed to the front of the lens, it also compensates for the off-center vignetting which occurs when camera movements are employed for perspective or plane of focus adjustment.
But there are disadvantages as well. Many center filters require a 1.5 or 2 f-stop filter factor adjustment, which may in turn necessitate a shutter speed so slow (since wide angle lenses, even with center filters, are best used at apertures of f/16 or smaller) that hand-holding the camera is impossible and motion blur becomes a problem when photographing moving objects.
With the wide exposure range of present-day film and the color (or grey-scale) depth of digital camera or film scanners, it is possible to simulate the effect of a center filter by applying an equivalent transform to a raw image taken without the filter.
Using the vignetting correction tool¶
Five sliders give you control over the vignetting correction filter, and three more over the target image exposure:
Amount: this option controls the degree of luminosity attenuation by the filter at its point of maximum amount. The default amount is 2.0, which corresponds to an optical filter with a 1 f-stop filter factor (or, by no coincidence, a factor of 2 in luminosity). Increase the amount to compensate for a greater degree of vignetting; reduce it for less.
Feather: this option determines the rate at which the filter intensity falls off from the point of maximum amount toward the edges, expressed as a power factor. The default of 1 yields a linear reduction in filter amount with distance from the center. Power factors greater than 1.0 cause a faster fall-off (for example, a power of 2 causes the amount to decrease as the square of the distance from the center) and causes the effect of the filter to be concentrated near the center. Powers less than 1 spread out the amount of the filter toward the edges; a power of 0.5 causes the amount to fall as the square root of the distance from the center.
Radius: this option specifies the radius, as a multiple of the half diagonal measure of the image, at which the amount of the filter falls off to zero (or, in other words, becomes transparent). The default value of 1.0 specifies a filter which is transparent at its corners. A radius specification greater than 1 extends the effect of the center filter beyond the edges of the image, while a radius less than one limits the filter’s action to a region smaller than the image. When compensating for vignetting by lenses used with large format and some medium format cameras, the default radius factor of 1 is rarely correct! These lenses often “cover” an image circle substantially larger than the film to permit camera movements to control perspective and focus, and consequently have a vignetting pattern which extends well beyond the edges of the film, requiring a radius setting greater than 1 to simulate a center filter covering the entire image circle.
X offset and Y offset settings: these options moves respectively the center of the filter horizontally or vertically up to the border of the image by the specified percentage. A negative value for the X offset will shift the filter to the left while a positive value will shift it to the right. A negative value for the Y offset will move the filter up, and finally a positive value will move it down.
Add Vignetting: many photographs looks flat because of a distracting background or another composition matter. While most of time you will want to remove vignetting it is a fact that a selective vignetting could improve the readability of a photograph and draw the eyes to the intended subject. As an artist you may choose this option, ticking it will invert the filter thus darkening the corners of a photograph.
The only way to be sure which settings of Amount, Feather, and Radius best compensate for the actual optical characteristics of a given lens is to expose a uniformly illuminated scene (for example, a grey card lit by diffuse light) and perform densitometry on the resulting image (for example with Adjust Level tool histogram position bar). Failing that, or specifications by the lens manufacturer giving the precise degree of vignetting at one or more working apertures, you may have to experiment with different settings to find those which work best for each of your lenses. For help you in this task, the widget dialog provide a thumbnail mask rendering applied on the image. Fortunately, the response of the human eye is logarithmic, not linear like most digital imaging sensors, so you needn’t precisely compensate for the actual vignetting to create images which viewers will perceive as uniformly illuminated.
Note
If you want a finer exposure re-adjustment of the target image, use the Adjust Curve tool from Image Editor available under
menu entry.The vignetting correction tool in action¶
This is an example of an anti vignetting correction applied to an image. The original image on the top shows vignetting in the corners, the corrected image on the bottom much less. The values used for this example are:
Density = 2.6.
Power = 0.9.
Radius = 1.1.
Lens Auto Correction¶
No lens is optically perfect. Even the most expensive lenses have there own imperfections, however digiKam can correct lens imperfections such as Distortion, Chromatic aberration, Vignetting, and Geometry.
From Image Editor go to Lensfun library and it has a very much up to date database of lenses which are available. It has more than a hundred lenses in its current databases. It also uses the Metadata from the image to find-out which lens is used.
menu entry to start the automatic lens correction tool. This feature uses lens data from theIf the exact used to take the picture is available it will mention that it matches with the metadata (annoted in Green), however if the exact match is not available it will choose the settings from the most closes match (annoted in Orange). In this case it also allows users to select the lens themselves. If metadata do not match at all, it will be annoted in Red.
You can either enable or disable the helper Grid lines to visualise how the geometrical distortion are corrected on image.
Select the corrections you want to apply move you mouse inwards and outwards of the preview window which will show you before and after. When you are satisfied with the result press OK.
Hot Pixels Correction¶
Overview¶
digiKam The Hot Pixels tool facilitates removing hot pixels from photographs taken with a camera electronic sensor.
Most current digital cameras produce images with several brightly colored Bad Pixels when using slow shutter speeds. Night images can be ruined by these Bad Pixels. There are three different types of Bad Pixels:
Stuck pixels: it’s a pixel that always reads high or is always on to maximum power on all exposures. This produces a bright pixel usually of red, blue or green color in the final image. A stuck pixel will occur regardless of shutter speed, aperture size or any other user settings. It will occur on a normal exposure and tends to be more obvious under bright condition.
Dead pixels: it’s a pixel that reads zero or is always off on all exposures. This state produces a black pixel in the final image. Similar to stuck pixel, a dead pixel will occur regardless of shutter speed, aperture size or any other user settings.
Hot pixels: it’s a pixel that reads high (bright) on longer exposures as white, red, or green color. The longer the exposure time, the more visible hot pixels will become. These pixels will not be visible in bright conditions.
Note that stuck or dead pixels will occur at the same location for all images. If the location of the stuck or dead pixel occurs at different locations, it may be a Hot Pixel.
Stuck, dead or hot pixels are a problem in particular when shooting in high quality raw mode since many cameras have built-in hot pixel suppression applied automatically when JPEG compression is used (which is mostly the case).
This tool can be used to fix the Hot pixels and Stuck Pixels on a photograph using a Black Frame subtraction method. There is not a manual editor to select Bad Pixels.
Create the Black Frames¶
The Black Frame subtraction method is the most accurate “Hot Pixels” and “Stuck Pixels” removal. First you have to create a “Black Frame” as a reference. This is easy to do. When you finish taking your long exposure shots, put a lens cap on the camera and take one “dark” image with the same exposure time as the images before. This image will be all dark, but with close examination you will see that it has the Hot and Stuck Pixels (colored dots). These are positioned at the same places as on your previous shots.
Load this file to the widget using the Black Frame button. The tool will process an automatic detection of Hot and Stuck Pixels. They will be highlighted in the control panel preview areas.
Warning
If you use an old digital camera, it is important to re-shoot the Black Frame next time you are taking a long exposure images to detect new Hot and Stuck Pixels on sensor defects.
Using the Hotpixel Tool¶
At first, as explained in the previous section, you need to load a Black Frame corresponding to the image to correct. An automatic parsing will be processed on the Black Frame to find bad pixels. Note that the widget will remember the previous Black Frame used on the last session and it will be re-opened automatically with the next session.
The image panel and the original preview help you to pan within the image. The preview window shows the filter output using the current settings. Bad Pixels are highlighted on preview area.
Select an area to see bad pixels on preview and the filter result using Separate View options of image panel. Choose the best Filter method to interpolate pixels or pixel blocks. These are the available filters:
Average: the pixels adjacent to the pixel block are averaged. The resulting color is assigned to all pixels in the block. For 1-dimensional interpolation, this is done separately for one pixel-wide, horizontal or vertical stripes.
Linear: the pixels which have a distance of 1 from the pixel block are used to calculate a bi-linear surface (2-dim), or a group of linear curves (1-dim), which is then used to assign interpolated colors to the pixels in the block.
Quadratic: this is the default filtering method. The pixels which have a distance of 2 or less from the pixel block are used to calculate a bi-quadratic surface (2-dim), or a group of quadratic curves (1-dim), which is then used to assign interpolated colors to the pixels in the block.
Cubic: the pixels which have a distance of 3 or less from the pixel block are used to calculate a bi-cubic surface (2-dim), or a group of cubic curves (1-dim), which is then used to assign interpolated colors to the pixels in the block.
Local Contrast Tool¶
The Local Contrast tool render pseudo-HDR image.
There are multiple ways to render HDR image to improve photos containing under or overexposed areas. With camera devices, usual tools let you merge multiple shots with different exposures into one perfectly exposed photo. This work nicely but require some limitation, as for example the necessity to shot static subjects. But what if you have just in case of single image, or with dynamic subjects? You might want to give a try to the Local Contrast feature. It uses a Low Dynamic Range Tonemapping which is designed to improve the dynamic range of the photo by reducing its global contrast and increasing the local contrast. It does so by generating a desaturated and blurred version of the photo. It then combines the RGB channels of the original photo with the desaturated blurred image using either the Linear or Power function. Sounds complicated? Don’t worry, the Local Contrast tool is rather straightforward to use, so you don’t have to understand all its intricacies in order to achieve pleasing results.
Open the photo you want in the editor and choose
. The tool lets you apply up to four tonemapping operations called stages. Each Stage offers two parameters for you to tweak: Power and Blur. The former allows you to specify the desaturation level, while the latter lets you adjust the affected areas on the photo. To preview the result, hit the Try button. Once you are satisfied with the result, press OK to apply the process to the photo.While the Local Contrast tool may sound like an easy way to fix photos, you should use it with care: sometimes it can do more damage than good, producing unnaturally looking photos.
Noise Reduction¶
digiKam The Noise Reduction is a powerful tool to reduce the image noise.
This tool provides selectable image filters to remove specks or other artifacts caused by junk such as dust or hair on the lens. It also can be used to remove Sensor Noise from the camera that maybe caused by high ISO settings, as well as the so-called Moiré Patterns on scanned images from books or magazines.
If you want more information about what’s digital camera sensor noise, please take a look in this tutorial.
The above screenshot shows a typical scene taken with an digital camera using a high sensitivity ISO setting. It shows grainy noise which can be reduced successfully with this tool.
The re-sizeable image panel with the original preview helps you to pan within the image. Move the red rectangle around to select the area that lets you judge on the optimal filter settings. The preview window shows the filter output using the current settings. It can be rearranged in four different combinations as depicted in the icons below the original preview. This screenshot shows the first arrangement where the same cutout is shown for comparison. On the bottom of preview area, you can see Zoom Factor settings to magnify an area of the image.
You can see below a full description of all parameters:
Estimate Noise: compute automatically all noise reduction settings by a parse of noise contained in image. By default it recommended to turn on this option and check the result. If reduction of noise is not enough efficient or damage the image, turn off this option, and adjust the Luminance, Chrominance Blue, and Chrominance Red settings manually.
Threshold: use the slider for coarse adjustment, and the spin control for fine adjustment. The threshold is the value below which everything is considered noise. This value should be set so that edges and details are clearly visible and noise is smoothed out. These settings exists for the Luminance, Chrominance Blue, and Chrominance Red channels. Simply adjust it and watch the preview. Adjustment must be made carefully, because the gap between noisy, smooth, and blur is very small. Adjust it as carefully as you would adjust the focus of a camera.
Softness: use the slider for coarse adjustment, and the spin control for fine adjustment. The softness adjusts the level of the thresholding (soft as opposed to hard thresholding). The higher the softness the more noise remains in the image. These settings exists for the Luminance, Chrominance Blue, and Chrominance Red channels. Simply adjust it and watch the preview. As for the Threshold settings, adjustment must be made carefully, because the gap between noisy, smooth, and blur is very small. Adjust it as carefully as you would adjust the focus of a camera.
Save As and Load: these buttons are used to do just that. Any Noise Reduction parameters that you have set can be saved to the filesystem and loaded later.
Defaults: this button resets all settings to default values.
Blur Tool¶
The Blur Tool is dedicated to soft an image.
Sometimes an image is too crisp for your purposes. The solution is to blur it a bit: fortunately blurring an image is much easier than sharpening it. Select the Blur Tool with the
menu entry and experiment with the level. The preview window on the right of the dialog shows the effect of the operation on your photograph.Photograph Restoration¶
digiKam The Photograph Restoration is definitely one of the most advanced tools to reduce photograph artifacts.
This fantastic restoration filter is a development providing unprecedented possibilities in the public domain to remove lots of unwanted stuff from your images. It is well adapted to deal with degraded images suffering from Gaussian noise, film grain, scratches or compression artifacts and local degradations usually encountered in digital (original or digitized) images. The smoothing happens along the image curvatures, thus preserving the meaningful content much alike our human eye would want it.
The tool comes with several presets as starting points and to simplify the restoration. The preset settings available are listed below:
None: Using most common default filter settings not optimized for any particular purpose.
Reduce Uniform Noise: Optimum settings for image noise due to sensors.
Reduce JPEG Artifacts: JPEG’s compression is not perfect, in fact for some types of images it is far from it. As a lossy compression algorithm, there are some compression “artifacts” - slight defaults showing in the decompressed image. This setting aims at correcting this problem.
Reduce Texturing: Optimized to remove artifacts from scanning, digitizing or Moire patterns.
If you want to set filter parameters for finer adjustments, use General and Advanced Settings tabs:
Detail Preservation p [0, 100]: this controls the preservation of the curvatures (features). A low value forces an equal smoothing across the image, whereas bigger values preferably smooth the homogeneous regions and leaves the details sharper. A value of 0.9 should well preserve details so that no sharpening is required afterwards. Note that Detail Preservation must be always inferior to Anisotropy.
Anisotropy alpha [0, 100]: a low value smooths equally in all directions, whereas a value close to 1 smooths in one direction only. If you have film grain or CCD kind of noise a high value will result in wave-like pattern, whereas JPEG artifacts are suited for values close to 1.
Smoothing [0, 500]: this sets the maximum overall smoothing factor (when p defines the relative smoothing). Set it according to the noise level.
Regularity [0, 100]: this parameter is concerned with the uniformity of the smoothing. Imagine the smoothing process as a combing of the image. Then the Regularity would correspond to the size of the comb. The bigger this value, the more even the overall smoothing will be. This is necessary when much noise is present since it is then difficult to estimate the local geometry. Also if you want to achieve a ‘van Gogh’ turbulence effect, setting it higher than 3 is recommended.
Filter Iterations: number of times the blurring algorithm is applied. Usually 1 or 2 is sufficient.
Angular Step da [5, 90]: angular integration of the anisotropy alpha. If alpha is chosen small, da should also be chosen small. But beware, small angles result in long runs! Choose it as large as you can accept.
Integral Step [0.1, 10]: spatial integration step width in terms of pixels. Should remain less than 1 (sub-pixel smoothing) and never be higher than 2.
Use Linear Interpolation: The gain in quality if you select this option is only marginal and you lose a factor of 2 in speed. Our recommendation is to leave it off.
Save As and Load buttons are used to do just that. Any Photograph Restoration filter settings that you have set can be saved to the filesystem in a text file and loaded later.
Warning
Photograph restoration is (comparatively) very fast in what it is doing, but it can take a long time to run and cause high CPU load. You may always abort computation by pressing Abort button during preview rendering.
Remove Red Eyes¶
Red eyes are caused when the camera flashlight is used to take photographs of people. The red is the reflection from the back of the eye which can be seen because the pupil cannot react quickly enough to the flash. By the way, with a separate flash light the red eye effect is less likely because of the different viewing angle of flash and lens. You can correct some of the worst effect of Red Eye by selecting the area of the eye on the photograph, in the same way as described for cropping above. Then select
.How it works
Set the preview mode to your liking. Adjust region of image to the eyes of face to fix.
A neural network engine parse the image contents to localize automatically eyes and the red pupils.
The Red Level setting adjusts the amount of red eyes removal, in aggressive mode or not.
Image Sharpening¶
Overview¶
digiKam provides three different tools for sharpening, with each having merits in a different area.
Simple Sharp is a traditional sharpening tool, which is very fast and easy, but may quickly produce grainy images, in particular in dark areas.
Unsharp Mask works on the edge contrast to make an image appear sharper, but it actually does not sharpen at all, it works rather psychovisually. It can be used to remove atmospheric haze, and here it does a real good job. The algorithm was taken from the Gimp, and it is copyrighted by Winston Chang.
Refocus is probably the best of the three because it actually improves sharpness. It is a bit more involved in its application as is has several parameters to play with.
Out-of-focus photographs, as well as most digitized images, need correction of sharpness. This is due to the digitizing process that must chop up a color continuum in points with slightly different colors: elements thinner than sampling frequency will be averaged into an uniform color. Thus, sharp borders are rendered a little blurred. The same phenomenon appears when printing color dots on paper. SLR cameras need even more sharpening on a regular basis than consumer cameras.
Whereas JPEG images have some camera-internal sharpening applied, RAW format images always need sharpening in their workflow.
Some scanners apply a sharpen filter while scanning. It’s worth to disable it so that you keep control over your image.
Adjusting Sharpness¶
If the camera focus is not set perfectly or if the camera is moving when the image is taken the result is a blurred photograph. If there is a lot of blurring, you probably will not be able to do much about it with any technique. If there is only a moderate amount, you should be able to improve the image. Many good SLR cameras apply less image processing to the images than simpler cameras (which tend to artificially increase the contrast to make the images look crisp). This kind of slight blur can be easily improved with tools.
In some situations, you may be able to get useful results by sharpening an photograph using the Sharpen tool by the
menu entry and the Sharpen option from Method setting.You should be careful with this though, or the results will not look very natural: sharpening increases the apparent sharpness of edges in the photograph, but also amplifies noise. Generally, the most useful technique for sharpening a fuzzy photograph is the Refocus tool. You can access it with the Refocus option from Method setting. Look at Refocus for more information and a comparison of all the sharpening techniques.
Reducing Graininess In a Photograph¶
When you take a photograph in low-light conditions or with a very fast exposure time, the camera does not get enough data to make good estimates of the true color at each pixel, and consequently the resulting photograph looks grainy. You can “smooth out” the graininess by blurring the image, but then you will also lose sharpness. Probably the best approach - if the graininess is not too bad - is to use the filter Noise Reduction tool, and you can access it by the
menu entry.Softening a Photograph¶
Sometimes you have the opposite problem: an image is too crisp. The solution is to blur it a bit: fortunately blurring an image is much easier than sharpening it. Select the Blur Tool with the
menu entry and experiment with the level. The preview window on the right of the dialog shows the effect of the operation on your photograph.The Unsharp Mask Filter¶
Note
The Unsharp Mask filter is an excellent tool to remove haze from your photographs.
The image panel and the original preview help you to pan within the image. The preview window shows the filter output using the current settings.
There are two important parameters, Radius and Amount. The default values often work pretty well, so you should try them first. Increasing either the Radius or the Amount increases the strength of the effect. Don’t get carried away, though: if you make the unsharp mask too strong, it will amplify noise in the image and create the impressions of ridges next to sharp edges.
The Radius allows you to set how many pixels on either side of an edge that will be affected by sharpening. High resolution images allow higher radius. You’d better always sharpen an image at its final resolution.
The Amount control is the percentage of the difference between the original and the blur image that is added back into the original. It allows you to set strength of sharpening.
The Threshold control is a fraction of the maximum RGB value, needed to apply the difference amount. It allows you to set the minimum difference in pixel values that indicates an edge where sharpening should be applied. That way, you can protect areas of smooth tonal transition from sharpening, and avoid creation of blemishes in face, sky or water surface.
Refocus a Photograph¶
The Refocus is a tool to refocus an image by enhancing the sharpness. It uses the deconvolution Filter algorithm.
This tool attempts to “refocus” an image by undoing the defocussing. This is better than just trying to sharpen a photograph. It is employing a technique called FIR Wiener Filtering. The traditional technique for sharpening images is to use unsharp masking. Refocus generally produces better results than Unsharp masking. Start it from the
menu entry and Refocus option.The Refocus technique works differently from Unsharp Mask and is also unlike the Sharpen Filter which both increase the contrast of the edges of an image. Refocus rather reverses the process by which the image got blurred by the circular aperture of the camera. This method gives you as much of the original “in focus” image as possible. Refocus uses a very powerful deconvolution algorithm that will reclaim the data that has been mixed up. In mathematical terms, blurring is usually the result of a convolution, a deconvolution will reverse the process, this is exactly what Refocus is doing. Furthermore, the FIR filter technique allows to remove much of the noise and granularity that often gets accentuated in the sharpening process of all sharpening filters.
The image panel and the original preview help you to pan within the image. The preview window shows the filter output using the current settings.
In most cases (blurring by camera) a circular convolution caused the image degradation, but there are two convolutions available:
The Circular convolution: this one spreads each source point uniformly across a small disk with a fixed radius. Technically this describes the effects of using a (ideal) lens that is not correctly focused.
The Gaussian convolution: this one is mathematically similar to the normal distribution, with its bell-shaped curve. Originates rather from unnatural blurring (software blurring). From a theoretical point of view the mathematical justification for using the Gaussian convolution is that when you a apply a large number of independent random convolutions the results will always approach a Gaussian convolution.
The refocus tool supports both the Circular and the Gaussian convolution plus mixtures of both.
In practice, in most cases the Circular convolution works much better than the Gaussian convolution. The Gaussian convolution has a very long tail, so mathematically the result of the convolution also depends on source pixels at a large distance from the original source pixel. The FIR Wiener inverse of a Gaussian convolution in most cases is heavily influenced by source pixels at a large distances, and in most cases this produces undesirable results.
To set correctly the deconvolution filter, the plug-in has the following parameters:
Circular Sharpness: This is the radius of the Circular convolution filter. It is the most important parameter for using the plug-in. With most images the default value of 1 should give good results. Select a higher value when your image is very blurred, but beware of producing halos.
Correlation: Increasing the Correlation may help reducing artifacts. The correlation can range from 0-1. Useful values are 0.5 and values close to 1, e.g. 0.95 and 0.99. Using a high value for the correlation will reduce the sharpening effect of the plug-in.
Noise filter: Increasing the Noise filter parameter helps reducing artifacts. The Noise can range from 0-1 but values higher than 0.1 are rarely helpful. When the Noise value is too low, e.g. 0 the image quality will be horrible. A useful value is 0.03. Using a high value for the Noise will even blur the image further.
Gaussian Sharpness: This is the radius for the Gaussian convolution filter. Use this parameter when your blurring is Gaussian (mostly due to previous blur filtering). In most cases you should leave this parameter to 0, because it causes nasty artifacts. When you use non-zero values you will probably have to increase the Correlation and/or Noise filter parameters, too.
Matrix size: This parameter determines the size of the transformation matrix. Increasing the Matrix Size may give better results, especially when you have chosen large values for Circular Sharpness or Gaussian Sharpness. Note that the plug-in will become very slow when you select large values for this parameter. In most cases you should select a value in the range 3-10.
Save As and Load: these buttons are used to do just that. Any Refocus parameters that you have set can be saved to the filesystem and loaded later.
Defaults: this button resets all settings to default values.
Below, you can see few hints to help you work with the refocus tool:
Preferably perform all cropping, color and intensity curve corrections on the image before using this plug-in.
Otherwise use this plug-in before performing any other operations on the image. The reason is that many operations on the image will leave boundaries that are not immediately visible but that will leave nasty artifacts.
When you are scanning images and compress them, e.g. to JPEG, you should use the plug-in on the uncompressed image.
Refocus Comparison with Other Techniques¶
Comparison to two other techniques frequently used to enhance images are:
Simple Sharp Filter.
Unsharp Mask.
Sharpening applies a small convolution matrix that increases the difference between a source pixel and its immediate neighbors. FIR Wiener filtering is a more general technique because it allows a much larger neighborhood and better parameterizations. Sharpening only works when your images are very slightly blurred. Furthermore, for high values of the sharpening parameter the results frequently looks “noisy”. With FIR Wiener filtering this noise can be greatly reduced by selecting higher values for the Correlation and Noise filter parameters.
Unsharp masking is another very popular image enhancement technique. From a mathematical point of view its justification is a bit obscure but many people are very fond of it. The first step is to create a blurred copy of the source image. Then the difference between the source image and the blurred image is subtracted from the source image, hence the name unsharp masking. If fact, unsharp masking is more of a contrast enhancement on the important image feature than a sharpening. It does not undo the aperture pattern interference of the camera diaphragm as refocus does.
In general, unsharp masking produces better results than sharpening. This is probably caused by the fact that unsharp masking uses a larger neighborhood than sharpening.
From a theoretical point of view unsharp masking must always introduce artifacts. Even under optimal circumstances it can never completely undo the effect of blurring. For Wiener filtering it is possible to prove that it is the optimal linear filter. In practice, in all cases the results of the FIR Wiener filter were at least as good as those of unsharp masking. The FIR Wiener filter is frequently better in restoring small details.
Below, you can see a comparison of different filter apply on a small unfocused image:
Note
For more information about correction of sharpness methods used in digital imagery, you can find a technical comparison at this url.
Healing Clone Tool¶
The healing tool aims to copy pixel colors from a specific portion of the image, and paste them in another portion of the image using a brush, then apply smoothing. This helps fix artifacts in images, like unwanted spots on someone’s face that can be replaced with more clear skin from a close region of face.
The tool settings view on the right side provide a toolbar with 5 buttons. From left to right:
Select Source Point.
Polygon Selection With Lasso.
Move Image.
Undo clone operation.
Redo clone operation.
Below the toolbar, two sliders allows to tune the clone tool properties. First one select the Brush Radius to adjust the size of cloned area from the canvas. A radius of 0 has no effect, 1 and above determine the brush radius configuring the size of parts copied in the image.
Second one is the amount of Radius Blur effect in percent applied on data cloned over the canvas. A percent of 0 has no effect, values above 0 represent a factor for mixing the destination color with source color this is done radially i.e. the inner part of the brush radius is totally from source and mixing with destination is done gradually till the outer part of the circle.
To select the source of image to clone, press S, or the Source selection button from the toolbar on the top of settings view. The cursor will change to aim-shape, to let you decide the central source button where you will start cloning from.
The tool provide also a Lasso and Polygon selector for the healing clone operations. You can either press L or the Lasso selector button from the toolbar on the top of settings view. The cursor will change to a pen shape, and you can select discrete points as you like. The polygon edges will be drawn, you just need to press and move your mouse to complete the selection form. You don’t have to draw all the region in one time. The polygon will close on itself if you press L again.
Now only cloning inside the selected region will happens, cloning outside will be ignored, unless you press L again or Esc to deactivate the lasso mode. Once you do that, you can clone anywhere in the screen as usual. Also pressing Esc while in the process of drawing the lasso polygon will cancel the lasso operation. Here is a screenshot of a lasso polygon selection, and a large portion of the image cloned inside this lasso portion. Of course pressing L or Esc again will remove the lasso boundary, keeping the cloned pixels in place, as expected.
You can undo and redo using toolbar buttons from the toolbar on the top of settings view. Two keyboard shortcuts are assigned to the tool: Ctrl+Z for undo and Ctrl+Shift+Z for redo. You can undo and redo without limitation.
G’MIC-Qt Tool¶
G’MIC-Qt is 3rd-party image editing tool provided as a plug-in. It is named G’MIC for GREYC’s Magic for Image Computing, an open-source image processing framework. The full list of G’MIC features is long and cannot be detailed here as it comes with over than 500 interesting functions to explore. It comes with filters for changing colors, creating patterns, adding artistic touches, repairing inconsistencies in pictures, rendering shapes, and much more. The plugin is highly customizable, with the ability to set favorites and even add your own filters.
G’MIC-Qt is not included in the digiKam source code. Rather, it is a 3rd-party plugin included in binary distributions of digiKam, as the Windows, macOS, and Linux bundles. It can be started from the
menu entry or uses the icons from Tools in Right sidebar. G’MIC-Qt can be used as you do with other filters, the main difference is that instead of opening a specific filter tab on right sidebar, it opens up a window where you can pick through any of the pre-defined filters.The categories of Available filters in the list are listed below:
About: these entries are not filters, but just show different information about G’MIC-Qt on the settings view. The About/Download External Data entry allows to load new filter definitions via internet.
Array and tiles: this filter collection allows transforming photos as toys, puzzles, maps, and decorative shapes.
Artistic: this filter collection applies great traditional effects that seek to transform a photograph into a drawing or painting.
Black and White: this filter collection is dedicated to processing images in gray-scale style, as usual to convert, process the invert to colorize, reduce the map, or simulate fusain drawing.
Colors: this filter collection allows the user to define transformation functions operating in different color-spaces, apply LUTs, mix/adjust channels or correct tones by content analysis.
Contours: this filter collection applies the pixel’s neighborhood local transformations over the whole photo.
Deformations: this filter collection applies physical distortions to the photo.
Degradations: this filter collection reproduces photographic alterations such as blur, noise, grain, and lens aberrations.
Details: this filter collection enhances the details in your photos with an armada of multi-scale enhancement algorithms to bring out details and colors of different sizes in photos.
Frames: one other artistic filter collection dedicated to decorating your photo with ornaments.
Frequencies: this filter collection is based on Fourier Transforms analysis.
Layers: this filter collection works on layers or export contents to separate layers. As layers are not supported by Image Editor, usage of these filters is limited.
Lights and Shadows: this filter collection allows adjustment of under-exposed and over-exposed contents from a photo. It’s also possible to patch the image with a supplemental source of light.
Patterns: this filter collection is a set of recursive image generation methods which can produce original and interesting geometric forms.
Renderings: this filter collection superimposes generated artificial forms based on mathematical solutions.
Repair: this filter collection includes advanced algorithms to help with image noise/glitch/objects/artifacts/compression removal. This kind of filter tries to fix very challenging problems that have occupied image-processing researchers for several generations.
Sequences: this filters collection generates animation from photos.
Silhouettes: this filter collection superimposes forms such as animal finger-print, icons, nature shapes, etc.
Stereoscopic 3D: this filter collection renders photos in relief.
Testing: this filter collection groups all tools under development. Take care: these filters can be unstable and give weird effects.
Various: this filters collection groups tools which cannot be categorized in others collections. A G’MIC code editor can be found to create and test new filters.
The default layout of G’MIC-Qt is quite simple (this can be changed in the G’MIC-Qt Settings dialog). See below the description of each pane:
On the left, there is the preview. With some filters, the whole image is displayed, and with other filters it will be shown a 100% crop detail, depending on the kind of effect that we are going to activate.
In the middle, there is the useful search bar at the top, with a list of groups of effects below. Each group can be opened with a double click or by clicking the small arrow on the left of the name.
On the right would appear the settings of the selected filter, if we had selected one below, to confirm the changes, there are the Apply and the Ok buttons. The Cancel button stops all current processing and returns to the Image Editor.
You can search a filter using their groups, but the fastest way to find them is to use the Search bar at the top of the list. If the filter categories look a bit daunting, it’s possible to add the most used filters in a favorites list and to apply a color tag using the filters tree-view context menu. On the bottom, the Add Fave button allows appending an entry in the first section named Faves on the list.
For mostly all the G’MIC-Qt filters you can see these behaviors:
When you render the filter on whole data from Image Editor by pressing Apply or Ok buttons, the processing time can be quite long, with many megapixels images. If the computer is not powerful enough, time to process an image can take a while. A Progress Bar on the bottom of the G’MIC-Qt dialog will indicate the computation progress.
If a filter has many parameter settings, some may not be visible; use the scroll bar to access more settings. Also, it’s possible to enlarge the G’MIC-Qt dialog if necessary, or switch to Fullscreen with the button on the bottom.
Depending on the filter, some parameters can require many iterations on the image and increase processing time. Adjust the settings carefully, as the times can increase exponentially before seeing the result.
The filter preview can be adjusted to compare the results before and after the effect. Preview Type settings are available in the parameters pane.
The Settings button on the bottom left will show the G’MIC-Qt configuration dialog with tree tabs:
First one is used to customize the G’MIC-Qt Interface, as the layout of the tool panes, the language to enable, the preview behavior, and the native dialog to use.
Second one to set up the Filter sources, such as where to take filter updates and where to store them on your computer.
The last one is to tune Other parameters, such as when to check for online updates, and the debug verbosity on the console (useful for filter developers).
It’s suggested to explore all the available effects in G’MIC-Qt, as you can find interesting artistic solutions for your photo. See this online review of all G’MIC-Qt filters for details.